• MotM

    Codutility is proud to present it's map of the month award. This award will be given out to the level designer that we feel presents the best work of the previous month. All works will be considered. We feel this will be a great way to get people to take notice of your hard work. The best part of it, you don't have to do anything other than design! We'll take care of the rest. Just post your design in the release section like always, make sure to include pics of your design and any credits you want to include and your design will be eligible!

    Click to enlarge

    Congratulations to this month winners -]K6[-Grimm & BU|D>ToX. “Rundown Xmas” was made especially for Christmas. The map has been choosen for the quality of mapping and details. A must have for any CoD4 server!

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    by Published on August 13th, 2011 05:24  Number of Views: 8 

    Actually map construction is near end, still a few details to be worked. I have to put some fx, make a loadscreen and a minimap. Most difficult was to make a map that look realistic, but I have to pay attention with textures and xmodel numbers limit. http://www.youtube.com/watch?v=NeOpQCGZYUQ
    by Published on June 28th, 2011 18:58

    UPLOAD CENTER

    Uploading Rules/Instructions

    You have a tutorial, a map, a mod, a prefab to submit?

    So read this carefully!
    Please follow these easy instructions.

    Maximum file size is: 75MB!!!

    All submit files must INCLUDE a readme.

    .::MANDATORY::.

    You can use our readme generator here

    Then add the readme to your Zip or RaR file.

    If you do not have one, your file may be rejected by the files administrator.

    Allowed file types: zip, rar, jpg, gif, png, txt
    Quantity of files allowed: Unlimited!

    When the readme is done and added to your Zip or RaR file, simply click on the

    "Click Here To Start" button, a new window will open.

    Click on "Browse" then select the file you wish to submit from your own desktop.

    Then click on the "Submit" button and watch the uploading.

    Wait for the confirmation page before you quit.

    Abuse of this system will not be tolerated. Your IP is recorded.

    .::MANDATORY::.

    ***Post your new map info and screenshots

    in the Preview/Release Forums.***

    For more visibility, downloads of your work

    and comments from the community!!!

    Your map won't be available for download

    until the post is done!

    If you need any help or if there is a problem, you can contact our files administrator.




    Copyright 2003, 2009 Codutility.com®, except where indicated. All rights reserved.

    by Published on June 27th, 2011 10:27  Number of Views: 2 
    Categories:
    1. game

    Team Fortress 2 will now be supported entirely by its in-game store.

    Attachment 43
    Alongside the announcement of the Uber Update earlier this week, Valve announced that Team Fortress 2 would be free to play for the next week. Unlike when the game has been temporarily made free in the past, the ability to buy the game was removed from its Steam page. This led to speculation that it might be going to free to play for good; Steam recently began offering F2P titles, so it seemed possible. Sure enough, Robin Walker has revealed in a Develop interview that Team Fortress 2 is now free to play -- permanently. The game added an in-game store last September to sell items (weapons and aesthetic-only hats) made by Valve and users. Allowing everyone to freely play the game increases the number of potential customers the store can see, so it's not as if this move is simply giving up money.
    "We've been toying with the idea ever since the Mann-conomy update, where we added the in-game Team Fortress 2 store," Walker said. "Over the years we've done a bunch of price experimentations with the game, going all the way down to $2.49 in our random one-hour Halloween sales. The more we've experimented, the more we've learned there are fundamentally different kinds of customers, each with their own way of valuing the product. Now that we're shipping it, it feels like a fairly straightforward next step along the 'Games as Services' path we've been walking down for a while now."
    The store alone will be what supports the game; Valve won't be adding a subscription option or any advertisements to bring in additional revenue. Random item drops -- a way to get almost any item from the store without paying a dime -- won't be affected, which is one subtle change cynics might expect to be made.
    As someone who still frequently plays TF2 and enjoys the updates and availability of items on the store, I'm excited to see an influx of new players. The amount of support Valve has given the game since its launch in 2007 is incredible, and this hopefully means the free DLC won't be stopping anytime soon.

    Ref: http://www.1up.com
    by Published on June 26th, 2011 07:50  Number of Views: 7 
    Categories:
    1. game

    Attachment 42

    Last Thursday on Late Night With Jimmy Fallon was supposed to be a time of jubilee for DICE, the makers of Battlefield 3, and gamers alike. But what first was an awesome show, turned into a controversy between console and PC fans, with certain PS3 owners expressing disappointment with the quality of the PS3 footage shown on the show. Even Xbox 360 was brought in the mix and DICE has rarely said anything concerning said platform.
    DICE’s Rendering Architect Johan Andersson has had enough. He’s about to stop talking about the game in full on twitter, but before he leaves, one last message must be relayed.
    “To reaffirm, we are optimizing #bf3 for _all_ platforms to take advantage of their resp. strengths & create an awesome shooter experience,” he said on twitter.
    Andersson was really put off by an article from Examiner titled: “DICE Favoring Xbox on Consoles After Cursing Out PS3 Fans”. In fact, Andersson was so displeased with the thread, he expressed it through a tweet: Omg, he didn’t even post the tweet I was replying to. sigh.”
    To close, the developer said he’ll be taking a hiatus from talking Battlefield 3 on twitter, adding: “I love talking directly to gamers, but too many troll journalists out there so think I’ll have to shut up about #bf3 details for now, bye.”
    Hopefully this puts an end to the controversy.
    Video Thirst: The Battlefield 3 PS3 Footage At Center Of Controversy
    http://youtu.be/DydjymAAfno
    The shooter comes out worldwide on PC, PS3 and Xbox 360 October 25th.

    Ref: http://www.gamesthirst.com/
    by Published on June 26th, 2011 07:26  Number of Views: 5 
    Categories:
    1. game

    Attachment 40
    Attachment 45
    Battlefield 3 will feature 4 man squads like in Bad Company 2, however, according to DICE’s Alan Kertz, who once again confirmed some new info via Twitter, squad spawning has changed compared to Bad Company 2. In Battlefield 3, the squad members can only spawn on the squad leader, while the squad leader can spawn on any squad member. This seems to be the right way to do it, as Kertz points out: “it keeps pace up without tons of spawns”. One of the (minor) problems in Bad Company 2 was that any squad member could spawn on any squad member, meaning, for instance, one player camping behind enemy lines could spawn 3 additional squad mates.
    The new system resembles a lot like Battlefield 2, where squad mates could only spawn on the squad leader, while the squad leader had to spawn at the spawn point. on the flip side, this led to a lot of “squad hopping”, whereby a player who died would hop to a squad with a leader closest to the action, and spawn on him. Squad hopping was later fixed in a patch.

    Ref: http://bf3blog.com/
    by Published on June 25th, 2011 06:25  Number of Views: 3 
    Categories:
    1. Article



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    CaptCom

    No new votes since the last 3 days? Come on guys vote please!!

    MoTM - March 2012

    CaptCom Today, 13:46 Go to last post
    DaWizz

    Many people do run linux servers, would be a shame if they couldn't run your map due to limits.

    Then again...it's your map, do with it

    MP3 or WAV?

    DaWizz Today, 12:22 Go to last post
    HarryNutz

    Windows servers for our CoD4 and Blops... wouldnt touch Linux if my life depended on it. We are running the OW MW2 Mod and thats what I have been testing

    MP3 or WAV?

    HarryNutz Today, 01:13 Go to last post
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    Well Im back after a reinstall.. though now I believe it could be the HDD. We shall see...

    Issues... your thoughts?

    HarryNutz Today, 01:08 Go to last post
    WyldManM

    no spare vid card or ram to test?

    Good luck d00d!

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