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		<title>Codutility</title>
		<link>http://www.codutility.com/vb/</link>
		<description>The world biggest custom maps download web site for CoD5, CoD4, CoD2, United Offensive and CoD1.</description>
		<language>en</language>
		<lastBuildDate>Thu, 17 May 2012 13:34:23 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://www.codutility.com/vb/images/styles/blackstealth/misc/rss.png</url>
			<title>Codutility</title>
			<link>http://www.codutility.com/vb/</link>
		</image>
		<item>
			<title>MoTM - June 2012</title>
			<link>http://www.codutility.com/vb/showthread.php?1307-MoTM-June-2012&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 16:48:03 GMT</pubDate>
			<description><![CDATA[Image: http://www.codutility.net/cod4_8s/cod4krezny.jpg  
Krezny ( CoD4 ) 
By: -]K6[-Wraith 
D/L: HERE (http://www.codutility.com/vb/downloads.php?do=file&id=4562)  
 
 
Image: http://www.codutility.net/ci5/cod4charlieoscardown.jpg  
Charlie Oscar Down ( CoD4 ) 
By: one_richard 
D/L: HERE (http://www.codutility.com/vb/downloads.php?do=file&id=1221)]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.codutility.net/cod4_8s/cod4krezny.jpg" border="0" alt="" /><br />
Krezny ( CoD4 )<br />
By: -]K6[-Wraith<br />
D/L: <a href="http://www.codutility.com/vb/downloads.php?do=file&amp;id=4562" target="_blank">HERE</a> <br />
<br />
<br />
<img src="http://www.codutility.net/ci5/cod4charlieoscardown.jpg" border="0" alt="" /><br />
Charlie Oscar Down ( CoD4 )<br />
By: one_richard<br />
D/L: <a href="http://www.codutility.com/vb/downloads.php?do=file&amp;id=1221" target="_blank">HERE</a> <br />
<br />
<img src="http://www.codutility.net/cod4_8s/cod4blueriver.jpg" border="0" alt="" /><br />
BluE River( CoD4 )<br />
By: ChuBBz<br />
D/L: <a href="http://www.codutility.com/vb/downloads.php?do=file&amp;id=4561" target="_blank">HERE</a> <br />
<br />
<img src="http://www.codutility.net/cod4_7s/cod4icslaztec.jpg" border="0" alt="" /><br />
Icsl Aztec ( CoD4 ) Sniper<br />
By: Laze<br />
D/L: <a href="http://www.codutility.com/vb/downloads.php?do=file&amp;id=3531" target="_blank">HERE</a> <br />
<br />
<br />
<img src="http://www.codutility.net/cod4_8s/cod4bluetodoom.jpg" border="0" alt="" /><br />
BluE Temple of Doom ( CoD4 )<br />
By: ChuBBz<br />
D/L: <a href="http://www.codutility.com/vb/downloads.php?do=file&amp;id=4564" target="_blank">HERE</a> <br />
<br />
<br />
<img src="http://www.codutility.net/cod4_8s/cod4outpost2.jpg" border="0" alt="" /><br />
Outpost2 ( CoD4 )<br />
By: CaptCom<br />
D/L: <a href="http://www.codutility.com/vb/downloads.php?do=file&amp;id=4558" target="_blank">HERE</a></div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?158-Map-of-The-Month">Map of The Month</category>
			<dc:creator>CaptCom</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1307-MoTM-June-2012</guid>
		</item>
		<item>
			<title>Custom Trees transparency problem</title>
			<link>http://www.codutility.com/vb/showthread.php?1306-Custom-Trees-transparency-problem&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 12:15:10 GMT</pubDate>
			<description>Can someone point me how to solve this isue? I have two custom trees, and one of them is fully seen true other. Here is video about that. 
http://www.xfire.com/video/570cc5/  (lol music is recorded to :mdr2:) 
 
I made textures for leaves to be Blend in Asset manager.</description>
			<content:encoded><![CDATA[<div>Can someone point me how to solve this isue? I have two custom trees, and one of them is fully seen true other. Here is video about that.<br />
<a href="http://www.xfire.com/video/570cc5/" target="_blank">http://www.xfire.com/video/570cc5/</a>  (lol music is recorded to :mdr2:)<br />
<br />
I made textures for leaves to be Blend in Asset manager.<br />
<a href="http://www.xfire.com/video/570cc5/" target="_blank"><br />
</a></div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?25-Level-Design-Mapping">Level Design / Mapping</category>
			<dc:creator>Neusatz</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1306-Custom-Trees-transparency-problem</guid>
		</item>
		<item>
			<title>Looking for a Map</title>
			<link>http://www.codutility.com/vb/showthread.php?1305-Looking-for-a-Map&amp;goto=newpost</link>
			<pubDate>Wed, 16 May 2012 06:21:23 GMT</pubDate>
			<description><![CDATA[Hi There, 
 
I'm looking for a map for CoD1 which I used to play more than 6-7 years ago. I cant remember its name so I really appreciate it if you can help me. 
 
It is a Multi Player map, very small one. It is a backyard or a very small village. Its a square map. There is a church at one side, a chaft in the middle of the map and buildings at 3 sides. Snipers can climb to the top of the church and there are 2-3 cars parked in the map 
Its day light, clear sky, sunny day without any snow. 
 I am not so sure, but I think it had something to do with patch1.5 
 
So please let me know if you know any map with these descriptions.]]></description>
			<content:encoded><![CDATA[<div>Hi There,<br />
<br />
I'm looking for a map for CoD1 which I used to play more than 6-7 years ago. I cant remember its name so I really appreciate it if you can help me.<br />
<br />
It is a Multi Player map, very small one. It is a backyard or a very small village. Its a square map. There is a church at one side, a chaft in the middle of the map and buildings at 3 sides. Snipers can climb to the top of the church and there are 2-3 cars parked in the map<br />
Its day light, clear sky, sunny day without any snow.<br />
 I am not so sure, but I think it had something to do with patch1.5<br />
<br />
So please let me know if you know any map with these descriptions.<br />
<br />
<br />
Cheerio<br />
K</div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?180-Map-Request">Map Request</category>
			<dc:creator>kasey11</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1305-Looking-for-a-Map</guid>
		</item>
		<item>
			<title>Cod bo ping bars please help</title>
			<link>http://www.codutility.com/vb/showthread.php?1298-Cod-bo-ping-bars-please-help&amp;goto=newpost</link>
			<pubDate>Mon, 14 May 2012 10:39:36 GMT</pubDate>
			<description>some one can tell me the config code to put the 4 green ping bars show up ? 
i dont like the numbers i like more the bars</description>
			<content:encoded><![CDATA[<div>some one can tell me the config code to put the 4 green ping bars show up ?<br />
i dont like the numbers i like more the bars</div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?50-Help-Center">Help Center</category>
			<dc:creator>ldk</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1298-Cod-bo-ping-bars-please-help</guid>
		</item>
		<item>
			<title>My new website.</title>
			<link>http://www.codutility.com/vb/showthread.php?1297-My-new-website.&amp;goto=newpost</link>
			<pubDate>Sun, 13 May 2012 18:59:17 GMT</pubDate>
			<description><![CDATA[Hi folks. I just wanted to let you know that I now have my own website to feature all my level design work. Over the next few 
weeks, I'll be updating it with more content, special and future projects and just stuff. It's pretty basic right now but has a great 
map section of all my work with scrolling pictures and content. I've also added a contact page if you wish to leave a comment on 
something. So let me know what you think and maybe some ideas on stuff to add. You can view my site by clicking the link below. 
 
http://www.rongrimsley.com 
 
You may now return to your regular programing. 
 
Thanks,]]></description>
			<content:encoded><![CDATA[<div>Hi folks. I just wanted to let you know that I now have my own website to feature all my level design work. Over the next few<br />
weeks, I'll be updating it with more content, special and future projects and just stuff. It's pretty basic right now but has a great<br />
map section of all my work with scrolling pictures and content. I've also added a contact page if you wish to leave a comment on<br />
something. So let me know what you think and maybe some ideas on stuff to add. You can view my site by clicking the link below.<br />
<br />
<a href="http://www.rongrimsley.com" target="_blank">http://www.rongrimsley.com</a><br />
<br />
You may now return to your regular programing.<br />
<br />
Thanks,<br />
Gunner.......................</div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?11-Off-Topics">Off Topics</category>
			<dc:creator>Gunner</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1297-My-new-website.</guid>
		</item>
		<item>
			<title>need help with two things</title>
			<link>http://www.codutility.com/vb/showthread.php?1294-need-help-with-two-things&amp;goto=newpost</link>
			<pubDate>Sun, 13 May 2012 09:58:34 GMT</pubDate>
			<description>I know I have posted a lot on here for help but I am new to things and am trying to build up knowledge for the perfect map, if there is such a thing and of coarse this is what this forum is for. So... here goes. 
First I am a noobie and would like to know how to create explosions on the ground i am currently working on a trench map which i have ambient sound for but I need also a triggersound tutorial for when you enter a room or object. I have also posted in the forum help to see how you can get vehicles to move along the ground as i want tanks to move across the centre of the map if anyone can help I would be really grateful. I am also currently working on a castle based on dover castle and the trigger sounds for each room would be fantastic as well as the objects making there own individual sounds as well.As I say any help would be fantastic and of coarse any maps i do i will upload.If anyone needs help with ambient sound, custom skyboxes or rotating models or fire fx just let me...</description>
			<content:encoded><![CDATA[<div>I know I have posted a lot on here for help but I am new to things and am trying to build up knowledge for the perfect map, if there is such a thing and of coarse this is what this forum is for. So... here goes.<br />
First I am a noobie and would like to know how to create explosions on the ground i am currently working on a trench map which i have ambient sound for but I need also a triggersound tutorial for when you enter a room or object. I have also posted in the forum help to see how you can get vehicles to move along the ground as i want tanks to move across the centre of the map if anyone can help I would be really grateful. I am also currently working on a castle based on dover castle and the trigger sounds for each room would be fantastic as well as the objects making there own individual sounds as well.As I say any help would be fantastic and of coarse any maps i do i will upload.If anyone needs help with ambient sound, custom skyboxes or rotating models or fire fx just let me know.</div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?25-Level-Design-Mapping">Level Design / Mapping</category>
			<dc:creator>privateparts</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1294-need-help-with-two-things</guid>
		</item>
		<item>
			<title>Building a new rig, what would you do?</title>
			<link>http://www.codutility.com/vb/showthread.php?1280-Building-a-new-rig-what-would-you-do&amp;goto=newpost</link>
			<pubDate>Sat, 12 May 2012 10:46:48 GMT</pubDate>
			<description><![CDATA[Hi all, 
 
I am planning on building a new (game) rig in about 3/4 months from now. 
I'd like to know what you would buy to build a new (game) rig. 
 
Here is the info on the budget and what I plan to do with this new rig 
I'm curiuos what you guys come up with. 
 
Budget :  
EU &#8364; 1200,- max]]></description>
			<content:encoded><![CDATA[<div>Hi all,<br />
<br />
I am planning on building a new (game) rig in about 3/4 months from now.<br />
I'd like to know what you would buy to build a new (game) rig.<br />
<br />
Here is the info on the budget and what I plan to do with this new rig<br />
I'm curiuos what you guys come up with.<br />
<br />
Budget : <br />
EU &#8364; 1200,- max<br />
US $ 1550,- (on todays rate of exchange)<br />
CAN$ 1551,- (on todays rate of exchange)<br />
UK £ 965,- (on todays rate of exchange)<br />
<br />
What am I planning on doing ?<br />
<br />
- Gaming (CoD series in general)/ other FPS games<br />
- Mapping (Radiant/UDK)<br />
- Moddeling (Maya/3DsMaxdesign)<br />
- Video-editing (Sony Vegas/Camtasia Studio)<br />
- Photoshop<br />
<br />
What do I need ?<br />
Main goal is to build a high end rig (or getting close by)<br />
<br />
-CASE<br />
-CPU<br />
-GPU (1 GPU , I have no intention to setup a SLi or Crossfire bridge) <br />
-PSU<br />
-MOBO<br />
-MEMORY<br />
-SSD<br />
-DVD<br />
-COOLER<br />
<br />
I have some things on my current rig that can be used in the new one like cardreader and HDD, so no need (yet) to buy new ones.<br />
I prefer Intel CPU and Geforce GPU (Asus)<br />
<br />
Here is a list of what I have in mind :<br />
<br />
-CASE : Corsair Carbide 500R Black : <a href="http://www.corsair.com/pc-cases/carbide-series-pc-case/carbide-series-500r-mid-tower-case.html" target="_blank">http://www.corsair.com/pc-cases/carb...ower-case.html</a><br />
<br />
-CPU : Intel Core i7 3770K Boxed : <a href="http://ark.intel.com/products/65523/Intel-Core-i7-3770K-Processor-(8M-Cache-up-to-3_90-GHz)" target="_blank">http://ark.intel.com/products/65523/...p-to-3_90-GHz)</a><br />
<br />
-GPU : ????????????????????  I really can't make up my mind :(<br />
<br />
-PSU : XFX ProSeries 750W XXX Edition : <a href="http://xfxforce.com/en-gb/Products/Power-Supply/XFX/Pro-Series/ProSeries-750W-PSU.aspx" target="_blank">http://xfxforce.com/en-gb/Products/P...-750W-PSU.aspx</a><br />
  <br />
-MOBO : Asrock Z77 Extreme4 : <a href="http://www.asrock.com/mb/overview.asp?Model=Z77%20Extreme4" target="_blank">http://www.asrock.com/mb/overview.as...Z77%20Extreme4</a><br />
<br />
-MEMORY : Corsair Vengeance CML8GX3M2A1600C9 Low Profile : <a href="http://www.corsair.com/memory-by-product-family/vengeance/vengeance-low-profile-8gb-dual-channel-ddr3-memory-kit-cml8gx3m2a1600c9.html" target="_blank">http://www.corsair.com/memory-by-pro...m2a1600c9.html</a><br />
 <br />
-SSD : Samsung 830 series Desktop Upgrade Kit 128GB : <a href="http://www.samsung.com/us/computer/memory-storage/MZ-7PC128D/AM" target="_blank">http://www.samsung.com/us/computer/m.../MZ-7PC128D/AM</a><br />
<br />
-DVD : Sony Optiarc AD-7280S : <a href="http://www.sony-optiarc.eu/products/dvddrivesdesktoppcs.html" target="_blank">http://www.sony-optiarc.eu/products/...esktoppcs.html</a><br />
<br />
-COOLER : Scythe Mugen 2 Rev. B : <a href="http://www.scythe-eu.com/en/products/cpu-cooler/mugen-2-rev-b.html" target="_blank">http://www.scythe-eu.com/en/products...n-2-rev-b.html</a><br />
<br />
Share your thoughts , advice, comments etc.<br />
<br />
Oh, OS will be Windows 7 Ultimate x64 :)<br />
<br />
Thanks</div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?11-Off-Topics">Off Topics</category>
			<dc:creator>DaWizz</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1280-Building-a-new-rig-what-would-you-do</guid>
		</item>
		<item>
			<title>map convert</title>
			<link>http://www.codutility.com/vb/showthread.php?1275-map-convert&amp;goto=newpost</link>
			<pubDate>Fri, 11 May 2012 10:21:20 GMT</pubDate>
			<description>if anyone has the chance ems standoff from cod 2 ctf converted to cod 4 i think would be a great map</description>
			<content:encoded><![CDATA[<div>if anyone has the chance ems standoff from cod 2 ctf converted to cod 4 i think would be a great map</div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?182-Map-Request">Map Request</category>
			<dc:creator>autolicus7</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1275-map-convert</guid>
		</item>
		<item>
			<title>Animating/converting medieval weapons</title>
			<link>http://www.codutility.com/vb/showthread.php?1271-Animating-converting-medieval-weapons&amp;goto=newpost</link>
			<pubDate>Thu, 10 May 2012 18:29:05 GMT</pubDate>
			<description><![CDATA[Hey all, 
 
I am currently making a full custom made medieval mod along with Paulus95. 
Mod will contain 5 realistic medieval style maps, some imported medieval characters and a new gametype. 
Now, I had a guy who would make/convert/animate some weapons for me but he recently quitted cod. 
 
I'm asking some experienced animator for cod2 who want's to make this for me , mod will fail without the weapons and we already putted alot of time/effort in this. All credits are of course for the creator of the weapons and you will be helping a big cod2 mod what hasn't been seen for so long. 
 
If you want extra info about the mod, don't hesitate to contact me. If I can say, mod starts to look really great!]]></description>
			<content:encoded><![CDATA[<div>Hey all,<br />
<br />
I am currently making a full custom made medieval mod along with Paulus95.<br />
Mod will contain 5 realistic medieval style maps, some imported medieval characters and a new gametype.<br />
Now, I had a guy who would make/convert/animate some weapons for me but he recently quitted cod.<br />
<br />
I'm asking some experienced animator for cod2 who want's to make this for me , mod will fail without the weapons and we already putted alot of time/effort in this. All credits are of course for the creator of the weapons and you will be helping a big cod2 mod what hasn't been seen for so long.<br />
<br />
If you want extra info about the mod, don't hesitate to contact me. If I can say, mod starts to look really great!<br />
<br />
Fristi &amp; Paulus95</div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?32-Help-Center">Help Center</category>
			<dc:creator>fristi</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1271-Animating-converting-medieval-weapons</guid>
		</item>
		<item>
			<title>New map and Teleports</title>
			<link>http://www.codutility.com/vb/showthread.php?1270-New-map-and-Teleports&amp;goto=newpost</link>
			<pubDate>Thu, 10 May 2012 15:21:10 GMT</pubDate>
			<description><![CDATA[Hello all. 
 
I have a question: 
 
I made this: 
Image: http://i947.photobucket.com/albums/ad314/kastor83ver/ScreenHunter_04May101811.jpg  
 
and i don't know if there could be a problem if two or more enter points of teleporters is connected to one script point. 
 
Thanks in advance.]]></description>
			<content:encoded><![CDATA[<div>Hello all.<br />
<br />
I have a question:<br />
<br />
I made this:<br />
<img src="http://i947.photobucket.com/albums/ad314/kastor83ver/ScreenHunter_04May101811.jpg" border="0" alt="" /><br />
<br />
and i don't know if there could be a problem if two or more enter points of teleporters is connected to one script point.<br />
<br />
Thanks in advance.</div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?24-Level-Design-Mapping">Level Design / Mapping</category>
			<dc:creator>CallofFate</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1270-New-map-and-Teleports</guid>
		</item>
		<item>
			<title>One of Swords Podcast</title>
			<link>http://www.codutility.com/vb/showthread.php?1269-One-of-Swords-Podcast&amp;goto=newpost</link>
			<pubDate>Thu, 10 May 2012 10:48:38 GMT</pubDate>
			<description><![CDATA[Now that the big reveal for Call of Duty: Black Ops II (http://callofduty.com/blackops2) is complete, I got a chance to talk with Treyarch studio head Mark Lamia about horses, failing missions, branching storylines, and Vahn&#8217;s secret past. We even tackled that fan-favorite &#8220;what engine is this game using&#8221; question. We talk for a good 40 minutes, so it&#8217;s worth hearing. And it&#8217;s a thrill to be able to post this show due to the nasty tech problems we endured, but Kat and Hugh do appear as well, to discuss MW3 PC DLC, Bond villains, MW3 PS3 DLC, Jack Black, MW3 360 DLC, The Avengers, Prototype 2 DLC, Skylanders updates, Family Guy, and a Spidey preorder perk that Hugh actually likes. Plus, a monster truck rally breaks out at a dance concert. 
 
http://oneofswords.com/?powerpress_pinw=14646-podcast]]></description>
			<content:encoded><![CDATA[<div>Now that the big reveal for <a href="http://callofduty.com/blackops2" target="_blank">Call of Duty: Black Ops II</a> is complete, I got a chance to talk with Treyarch studio head Mark Lamia about horses, failing missions, branching storylines, and Vahn&#8217;s secret past. We even tackled that fan-favorite &#8220;what engine is this game using&#8221; question. We talk for a good 40 minutes, so it&#8217;s worth hearing. And it&#8217;s a thrill to be able to post this show due to the nasty tech problems we endured, but Kat and Hugh do appear as well, to discuss MW3 PC DLC, Bond villains, MW3 PS3 DLC, Jack Black, MW3 360 DLC, The Avengers, Prototype 2 DLC, Skylanders updates, Family Guy, and a Spidey preorder perk that Hugh actually likes. Plus, a monster truck rally breaks out at a dance concert.<br />
<br />
<a href="http://oneofswords.com/?powerpress_pinw=14646-podcast" target="_blank">http://oneofswords.com/?powerpress_pinw=14646-podcast</a></div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?187-General-Discussion">General Discussion</category>
			<dc:creator>{GITS} The Cleaner</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1269-One-of-Swords-Podcast</guid>
		</item>
		<item>
			<title><![CDATA[[SOLVED]texture error bug??]]></title>
			<link>http://www.codutility.com/vb/showthread.php?1267-SOLVED-texture-error-bug&amp;goto=newpost</link>
			<pubDate>Wed, 09 May 2012 17:21:04 GMT</pubDate>
			<description><![CDATA[hello i'm new here 
my name is: greaperc4 
i have a error or something 
when i make a brush and i click patch>simple curve patch 
it wont show the texture anymore i see some black lines and i can see through it 
i hope someone can help me with this 
thanks greaperc4]]></description>
			<content:encoded><![CDATA[<div>hello i'm new here<br />
my name is: greaperc4<br />
i have a error or something<br />
when i make a brush and i click patch&gt;simple curve patch<br />
it wont show the texture anymore i see some black lines and i can see through it<br />
i hope someone can help me with this<br />
thanks greaperc4</div>

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			<category domain="http://www.codutility.com/vb/forumdisplay.php?25-Level-Design-Mapping">Level Design / Mapping</category>
			<dc:creator>greaperc4</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1267-SOLVED-texture-error-bug</guid>
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			<title><![CDATA[A Game I'm Making]]></title>
			<link>http://www.codutility.com/vb/showthread.php?1266-A-Game-I-m-Making&amp;goto=newpost</link>
			<pubDate>Wed, 09 May 2012 15:11:34 GMT</pubDate>
			<description><![CDATA[Only 3 levels up to now. 
Just for fun :p 
 
Arrow Keys: left, right, up, down. 
z, next weapon. 
 
http://www.sploder.com/publish.php?PHPSESSID=olferj0ng6df6esdos8isbh9f1&s=d002rcq2#kickdown]]></description>
			<content:encoded><![CDATA[<div>Only 3 levels up to now.<br />
Just for fun :p<br />
<br />
Arrow Keys: left, right, up, down.<br />
z, next weapon.<br />
<br />
<a href="http://www.sploder.com/publish.php?PHPSESSID=olferj0ng6df6esdos8isbh9f1&amp;s=d002rcq2#kickdown" target="_blank">http://www.sploder.com/publish.php?P...2rcq2#kickdown</a></div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?11-Off-Topics">Off Topics</category>
			<dc:creator>{GITS} The Cleaner</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1266-A-Game-I-m-Making</guid>
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			<title><![CDATA[Could Black Ops II's Setting Land Activision In Legal Trouble?]]></title>
			<link>http://www.codutility.com/vb/showthread.php?1264-Could-Black-Ops-II-s-Setting-Land-Activision-In-Legal-Trouble&amp;goto=newpost</link>
			<pubDate>Tue, 08 May 2012 17:06:59 GMT</pubDate>
			<description>Official article by Dan Ryckert (http://www.gameinformer.com/members/gidan/default.aspx)  
 
 
Image: http://media1.gameinformer.com/imagefeed/featured/activision2012/treyarch/blackopsii/Black%20Ops%20II_QUADROTOR-w610-h2000.jpg  
 
Treyarch’s Black Ops II marks the series’ first move into the future, but it also raises questions about the ongoing relationship between Activision and Infinity Ward. Over two years ago, details regarding the lawsuit began to appear publicly. One such detail stated that Call of Duty titles set after Vietnam would be exclusive to Infinity Ward. We recently obtained some court documents (which you can see below), and it appears that this clause was indeed included in Infinity Ward’s Memorandum of Understanding (MOU). 
 
Image: http://media1.gameinformer.com/imagefeed/featured/activision/call-of-duty/modern-warfare-2/postnam.jpg  
 
As you can see in the MOU excerpt above, Infinity Ward had the rights to all Call of Duty games set in “modern day...</description>
			<content:encoded><![CDATA[<div>Official article by <a href="http://www.gameinformer.com/members/gidan/default.aspx" target="_blank">Dan Ryckert</a> <br />
<br />
<br />
<img src="http://media1.gameinformer.com/imagefeed/featured/activision2012/treyarch/blackopsii/Black%20Ops%20II_QUADROTOR-w610-h2000.jpg" border="0" alt="" /><br />
<br />
Treyarch’s Black Ops II marks the series’ first move into the future, but it also raises questions about the ongoing relationship between Activision and Infinity Ward. Over two years ago, details regarding the lawsuit began to appear publicly. One such detail stated that Call of Duty titles set after Vietnam would be exclusive to Infinity Ward. We recently obtained some court documents (which you can see below), and it appears that this clause was indeed included in Infinity Ward’s Memorandum of Understanding (MOU).<br />
<br />
<img src="http://media1.gameinformer.com/imagefeed/featured/activision/call-of-duty/modern-warfare-2/postnam.jpg" border="0" alt="" /><br />
<br />
As you can see in the MOU excerpt above, Infinity Ward had the rights to all Call of Duty games set in “modern day (post-Vietnam), the near future, or distant future.” With Black Ops II’s 2025 setting, it’s clear that Treyarch went with the near future setting anyway.<br />
<br />
With the historically stressful relationship between Infinity Ward and Treyarch, the documents suggest that the latter may have been frustrated with their restrictions.. Several documents allude to Treyarch’s repeated attempts to feature elements that would make the original Black Ops “feel more modern” or otherwise bank off of the popularity of the Modern Warfare name. One complaint revolves around the use of guns in Black Ops that weren’t designed or made available until the 1980s or 1990s. Another centers on an email from an Activision rep that initially proposed “Modern Warfare Origins” as a title for Black Ops, branding it as a prequel to Infinity Ward’s series.<br />
<br />
<img src="http://media1.gameinformer.com/imagefeed/featured/activision/call-of-duty/modern-warfare-2/rightstobrand.jpg" border="0" alt="" /><br />
<br />
Infinity Ward’s MOU states that the developer had the rights to anything featuring Modern Warfare branding. Despite this, former Infinity Ward heads Jason West and Vince Zampella claim that Activision never provided them with the gold master of Call of Duty: Modern Warfare: Reflex (the Treyarch-developed Wii port of Call of Duty 4) before the game went into production. Another claim states that Activision attempted to keep Infinity Ward in the dark regarding the development of the free-to-play Call of Duty Online title (which never materialized).<br />
<br />
Considering that the trial is yet to happen, it's unclear if Activision could land itself in legal trouble thanks to Black Ops II's futuristic setting. I spoke with Eric Chad, an intellectual property attorney with the firm Merchant &amp; Gould. Regarding Activision's punishment if Zampella and West win the lawsuit, Chad said &quot;[Pulling Black Ops II from the shelves] is likely a possible remedy. This does occasionally happen, but I think it is much more likely that the remedy would be some sort of damages payment, like a forced royalty.&quot; He continued, &quot;It seems like Black Ops II is likely substantially complete. That might make it hard for the court to order them to change it. Much more likely would be either of the remedies you discussed above [Pulling the game or facing a damage payment]. Damages, in my opinion, are the most likely.&quot;<br />
<br />
Many of the court documents make mention of the “post-Vietnam” clause, but the current status of the agreement is unknown. I asked Treyarch studio head Mark Lamia about the matter last month, and he declined to comment. Other attempts to reach out to Activision reps have been met with similar silence (which is understandable considering they’re in relation to ongoing litigation). One likely scenario is that Activision believes the agreement was voided when West and Zampella were fired, allowing Treyarch to legally break the Vietnam barrier. Despite this, we may not know for sure until more details of the ongoing trial are made public.<br />
<br />
Source : <a href="http://www.gameinformer.com/b/news/archive/2012/05/07/infinity-ward-activision-black-ops-ii.aspx" target="_blank">GameInformer</a></div>

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			<category domain="http://www.codutility.com/vb/forumdisplay.php?187-General-Discussion">General Discussion</category>
			<dc:creator>DaWizz</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1264-Could-Black-Ops-II-s-Setting-Land-Activision-In-Legal-Trouble</guid>
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			<title>Suggestions for June MOTM</title>
			<link>http://www.codutility.com/vb/showthread.php?1253-Suggestions-for-June-MOTM&amp;goto=newpost</link>
			<pubDate>Mon, 07 May 2012 12:45:16 GMT</pubDate>
			<description><![CDATA[Its time to start your suggestion for June MOTM. 
 
Most popular suggestions posted until May 15th will be added 
in a new Poll from May 16th. 
 
Please remember to submit only 1 map per user. Anyway when time to vote will come 
you'll be able to vote for 1 only. 
 
If you won't vote, please do not submit. Have maps without votes in the poll is frustrated for the creator.]]></description>
			<content:encoded><![CDATA[<div>Its time to start your suggestion for June MOTM.<br />
<br />
Most popular suggestions posted until May 15th will be added<br />
in a new Poll from May 16th.<br />
<br />
Please remember to submit only 1 map per user. Anyway when time to vote will come<br />
you'll be able to vote for 1 only.<br />
<br />
If you won't vote, please do not submit. Have maps without votes in the poll is frustrated for the creator.<br />
<br />
So lets go, submit your choices!!!</div>

 ]]></content:encoded>
			<category domain="http://www.codutility.com/vb/forumdisplay.php?158-Map-of-The-Month">Map of The Month</category>
			<dc:creator>CaptCom</dc:creator>
			<guid isPermaLink="true">http://www.codutility.com/vb/showthread.php?1253-Suggestions-for-June-MOTM</guid>
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