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Thread: Dead Man's Camp

  1. #1
    Mapper {N2N}Shadow is on a distinguished road {N2N}Shadow's Avatar
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    Smile Dead Man's Camp

    Started something new today, not 100% on where I'm going with it yet, but I'm thinking some type of campsite.

    No prefabs in this one, 100% my brush work.

    Anyone interested in teaming up for something?

    2.jpg1.jpg3.jpg

  2. #2
    Mapper {N2N}Shadow is on a distinguished road {N2N}Shadow's Avatar
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    Just kinda slapping them here for now, plan is to do some heavy terrain work after building several more.

    5.jpg4.jpg
    Last edited by {N2N}Shadow; April 14th, 2017 at 16:05.

  3. #3
    Mapper Ieuan is on a distinguished road Ieuan's Avatar
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    I like the layout, will be watching this progress.....

  4. #4
    Administrator MelVin is on a distinguished road MelVin's Avatar
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    it's looking good so far, like the tight grouping of the buildings, psot more screens when you can. Good job

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  5. #5
    Mapper {N2N}Shadow is on a distinguished road {N2N}Shadow's Avatar
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    Thank you

    These angles of this intersecting roof...lets just say they have tested my patience
    6.jpg

    I think I'm going to try to build them into/on a mountain side, with lots of terrain variables.

  6. #6
    Administrator MelVin is on a distinguished road MelVin's Avatar
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    sounds very cool, as for the roofs I use brushes as guides, but unless the roof can be accessed, it shouldn't really matter.

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  7. #7
    Mapper {N2N}Shadow is on a distinguished road {N2N}Shadow's Avatar
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    Sometimes they seem to go smooth, other times I need to rebuild the brush 6 times lol...

    Check this one out, I think it came out nice

    8.jpg

  8. #8
    Mapper {N2N}Shadow is on a distinguished road {N2N}Shadow's Avatar
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  9. #9
    Administrator MelVin is on a distinguished road MelVin's Avatar
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    very nice!, could even animate the water wheel. nice job!

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  10. #10
    Mapper {N2N}Shadow is on a distinguished road {N2N}Shadow's Avatar
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    That is the plan, thanks

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