Uploader now fixed, if you have uploaded a map and do not see it in the downloads section please reupload it again, sorry for any inconvenience caused

If you find a broken link, please report it to the Broken Link Forum located HERE.

  • Recent Forum Posts

    N2N|Shadow

    Sorry to bother but the Email on my account is not matching and I cannot reset my PW.
    My main account is {N2N}Shadow. Can somebody please reset

    Hello

    N2N|Shadow Today, 09:30 Go to last post
    biel

    Thanks guys, i'll try it out.

    Let zombies enter the map without barriers (not risers)

    biel Today, 09:25 Go to last post
    K6Grimm

    change animscript KVP to zm_base_mantle_over_36 and previewanim1 to ai_zombie_base_mantle_over_36 these work

    Let zombies enter the map without barriers (not risers)

    K6Grimm Yesterday, 18:40 Go to last post
    MelVin

    they will jump over things that the nav mesh covers, but for objects that are to large you need to use traversals. Jbird made this group of traversals,

    Let zombies enter the map without barriers (not risers)

    MelVin March 22nd, 2017, 08:54 Go to last post
    biel

    Sup guys

    I want zombies to enter the map without able to repair the wooden barriers (So they just jump over the brush/model when they enter

    Let zombies enter the map without barriers (not risers)

    biel March 21st, 2017, 14:08 Go to last post
  • Grimm's Twitter Feed

  • CoDutility TS3

  • NAMWAW

  • Codutility NAMWAW