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PeZBoT 011p ( CoD4 ) MODS UPDATED
PeZBoT 011p ( CoD4 ) MODS UPDATED
Note :  [ Rate ]  



PeZBOT 010p for Call of Duty: World at War - offline multiplayer bots for those who like to play offline.

Author: PEZZALUCIFER
Support Team: ATB, Lord_Gannondorf

-------------
Version 011p:
-------------

- Bots will now choose attachments for weapons.
- Dropped weapons from bots should now have more ammo.
- Bots will now throw stun, flash and smoke grenades.
- Bots will now choose perks upon spawning. (can be disabled with svr_pezbots_useperks 0)
- Added model select menu (escape > choose model). You can now choose which character model you wish to use. Also added a few extra character models such as Capt. Price, Imran Zakhaev, etc.
- Bots will use extra character models as well as the stock ones - can be turned on with svr_pezbots_modelchoice 1.
- Added Battlechatter. (can be turned on or off with svr_pezbots_chatter 0.)
- Revised knifing function, no long range kills.
- Bots may flank/spread out a little more.
- Added a new playstyle - a mix of both the existing playstyles. (svr_pezbots_playstyle 2)
- Fixed issue with District waypoints.
- Fixed the non balanced teams balancing on map change.
- Fixed mismatch error occurring in Search and Destroy on some maps.

-------------------------------
Version 010p: (25 June 2010):
-------------------------------

- Changes to code resulting in a huge performance boost with a larger amount of bots.
- Climbing improved. Added climbing waypoints to all stock maps.
- Bots now use knife attack when in close range.
- Bots now start at a random rank.
- Added in-game PeZBOT menu allowing you to change PeZBOT settings without having to use the console. (Press "B" (default) then select PeZBOT)
- Tweaked bot movement animations and speeds.
- Fixed Strike not loading the waypoints correctly.
- "Being obvious" distance increased - bots will see you from a slightly longer distance away if you are not moving.
- Bots may spread out / flank more often.
- Now includes pezbot.cfg/pezbot_dev.cfg (See "Installation" document)
- Changed waypoint file (type = Integer changed to type = String) removing needless conversion.
- Added Killpoints.
- Added Auto-Waypointing.
- Added player 'auto assign only' Dvar ( set g_force_autoassign "1" ) for servers (Default 0 - Off).
- Added DVARs: svr_pezbots_axis & svr_pezbots_allies to give greater control and allow uneven team selection.
- Added DVAR: svr_pezbots_dewards. Set to 1 to disable bots using UAV, Airstrike and Helicopter (defaults to 0)
- Added DVAR: svr_pezbots_playstyle ( 0 - Original (slower speed and more walking), 1 - Faster (Run & Gun) ) (defaults to 1)
- Added DVAR: svr_pezbots_roundCount. Restarts the listen server after # amount of maps - workaround for "running out of bots" (defaults to 2)

Submitted by: Lord_Gannondorf ( Thank you! )

 
  » Category : Call of Duty 4 -> CoD4 Mods
  » Author : PEZZALUCIFER
  » Site : http://www.moddb.com/mods/pezbot/forum
  » Added on : 06/25/10 09:39
  » Edit : 08/24/10 12:14
  » Download : 163 times
  » Hit : 708 times
  » Size : 8.66 MB
  » File type : zip
  » File name : cod4_PeZBOT_011p.zip
  » Version : 011p

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