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Forum: Preview and Release

  1. Cargo

    Here is a redo of the BO2 map that I have been working on for the past month. I think I am close to release (hopefully a week or so).

    Started by westyjoe‎, May 12th, 2017 11:16
    • Replies: 5
    • Views: 325
    May 15th, 2017, 07:14 Go to last post
  2. Preview mp_rus_vill_bo3

    I have been working on this project for a little while now, should be a fun map when done...

    Started by Ieuan‎, February 22nd, 2017 16:50
    • Replies: 7
    • Views: 983
    May 7th, 2017, 12:41 Go to last post
  3. Smile Dead Man's Camp

    Started something new today, not 100% on where I'm going with it yet, but I'm thinking some type of campsite. :) No prefabs in this one, 100% my brush work. Anyone interested in teaming up for something?

    Started by {N2N}Shadow‎, April 13th, 2017 22:51
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 1,317
    April 21st, 2017, 06:41 Go to last post
  4. Preview mp_villa

    Taken from my COD4/CODWAW map I will be releasing the final version of this map, currently available for download on steam (the current version is a WIP)

    Started by Ieuan‎, January 6th, 2017 05:53
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,373
    April 11th, 2017, 17:12 Go to last post
  5. Underground Facility

    Some sort of base hidden underground. Lots of rocks. Something I decided to put together to demonstrate a few important aspects of level design in games. Inspiration is from a post on artist station Layout is basically done (80% of zones and spawns are done too):

    Started by zNiiC‎, April 1st, 2017 19:20
    • Replies: 3
    • Views: 362
    April 3rd, 2017, 05:13 Go to last post
  6. (wip) q2dm8

    I started mapping back with Quake II, so those maps seem to stick with me for some reason. Decided to remake q2dm8. Got some of the layout done, plans are to fill it with models and details that are more fitting for CoD, :)

    Started by {N2N}Shadow‎, March 26th, 2017 11:13
    • Replies: 7
    • Views: 591
    April 1st, 2017, 18:09 Go to last post
  7. [PREVIEW] mp_mu_foy

    Some pictures. The rough is finished. Now I have about 6 with the windows and doors in place. The church is heavily rebuilt from the original. Once I get the windows and doors all in place then I will start the blends on the terrain and start to get more of the foliage, power lines etc in place to start giving the map that "feel". The skybox will be changed to overcast and the map will feature falling snow and fog to create a more gloomy look. Several of the structures still have to be heavily rebuilt as they are just not working for me and for what I have planned. Actually I have already replaced I think about 3 of the original structures with different ones that I like better. All the fences and outer walls have to be replaced with new ones. Still lots to come!!

    Started by Steve‎, February 27th, 2017 11:03
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,307
    March 20th, 2017, 20:18 Go to last post
  8. [Preview] zm_alleyway

    Still working on some stuff, but I though it would be good to post a preview of Alleyway..

    Started by MelVin‎, October 15th, 2016 21:07
    2 Pages
    1 2
    • Replies: 19
    • Views: 3,973
    March 16th, 2017, 01:20 Go to last post
  9. [Preview]zm_drill

    I should have started a Preview for this map a while ago. Grimm's the lead on this one. Hope you all like it...

    Started by MelVin‎, March 14th, 2017 20:21
    • Replies: 0
    • Views: 374
    March 14th, 2017, 20:21 Go to last post
  10. Lightbulb [WIP] ZM_Greatmeadow

    Hey peeps, Biel here. I'm going to update some cool screenshots of my WIP map 'Greatmeadow' (Might gonna change the name later, not sure). The theme of the map is an apocalyps in a town/city that happened. I do not have any custom weapons and/or scripts YET since I'm very busy with the layout of the map at the moment. Everything is really pre-alpha so expect some very more details coming up! Screenshots:

    Started by biel‎, March 11th, 2017 07:50
    • Replies: 2
    • Views: 500
    March 13th, 2017, 20:22 Go to last post
  11. Release Modern Warfare Models

    Here are about 200+ models that I have extracted recently, just extract the folder to your model export folder in BO3 and enjoy... https://drive.google.com/open?id=0BwMpdOR2ABDOMFpPWFpoTmgzYU0

    Started by Ieuan‎, March 1st, 2017 20:31
    • Replies: 3
    • Views: 639
    March 6th, 2017, 17:30 Go to last post
  12. rus_vill models drop part 1

    Here is the first of the model drops from my latest project, more will follow. Download link: https://drive.google.com/open?id=0BwMpdOR2ABDON1B4Ql84RHludlU

    Started by Ieuan‎, January 1st, 2017 17:07
    • Replies: 4
    • Views: 506
    January 15th, 2017, 22:11 Go to last post
  13. veh_benz_ks25 ww2 german firetruck.

    Here a WW2 German firetruck model i found here http://arch3dmodels.com/fire-truck-ww2-benz-free-3d-model-801.html All credit goes to the creator of the model Cubus http://www.bb-mapping-designs.de/community/include.php?

    Started by dundy‎, January 10th, 2017 17:58
    • Replies: 0
    • Views: 327
    January 10th, 2017, 17:58 Go to last post
  14. Rus Vill Models Part 2

    Here is the second drop of models....enjoy.. Download Link:https://drive.google.com/open?id=0BwMpdOR2ABDOTEZTelFrS1Bxc2c

    Started by Ieuan‎, January 6th, 2017 13:53
    • Replies: 2
    • Views: 547
    January 7th, 2017, 18:13 Go to last post
  15. Preview mp_rus_vill

    I am also working on mp_rus_vill a full conversion from COD4, preview video from COD4.

    Started by Ieuan‎, January 6th, 2017 05:57
    • Replies: 1
    • Views: 502
    January 7th, 2017, 07:57 Go to last post
  16. Release mp_borisovka_bo3

    t has taken a while but I am finally happy to release Borisovka, I would suggest playing with either the boots on the ground mod or COD2 mod...... Steam Workshop link:*http://steamcommunity.com/sharedfiles/filedetails/?id=812421567

    Started by Ieuan‎, December 4th, 2016 16:12
    • Replies: 5
    • Views: 1,500
    December 11th, 2016, 04:42 Go to last post
  17. Sound files

    Here are sound files, .wav and an amended user_aliases.csv to go with them. https://drive.google.com/open?id=0BwMpdOR2ABDOSUg0WlZyalpjZkE

    Started by Ieuan‎, December 10th, 2016 14:25
    • Replies: 1
    • Views: 319
    December 10th, 2016, 20:27 Go to last post
  18. Models Models Models for BO3

    Here are some more WWII assets to download, pristine and destroyed models....enjoy! https://drive.google.com/open?id=0BwMpdOR2ABDOZExPYnJuTnlZME0

    Started by Ieuan‎, December 2nd, 2016 15:41
    • Replies: 3
    • Views: 1,020
    December 5th, 2016, 06:18 Go to last post
  19. Preview mp_borisovka

    Here is a short video of one of my BO3 projects. https://www.youtube.com/watch?v=UnAh9nfRlxY

    Started by Ieuan‎, October 10th, 2016 02:10
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 5,450
    December 4th, 2016, 18:59 Go to last post
  20. Preview mp_arnhem

    Here's first pic of my map mp_Arnhem. Still lots to build,retexture,adding detail and tweaking but it,s a start. The map is build from real life photos from that time September 1944.

    Started by dundy‎, October 22nd, 2016 16:13
    2 Pages
    1 2
    • Replies: 16
    • Views: 3,149
    November 20th, 2016, 19:48 Go to last post

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