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View Full Version : [RELEASED]Radio Relay(NAM)



MelVin
November 29th, 2009, 22:15
Just a little preview of one of the up coming maps for NAMWAW, Radio Relay is a map closely based off of Vietcong.

There's still a bunch of foliage to add, but the maps should be done tomorrow or the next day hopefully

http://img138.imageshack.us/img138/3466/shot0148.jpg (http://img138.imageshack.us/img138/3466/shot0148.jpg)

http://img682.imageshack.us/img682/7320/shot0152.jpg (http://img682.imageshack.us/img682/7320/shot0152.jpg)

http://img339.imageshack.us/img339/1936/shot0151.jpg (http://img339.imageshack.us/img339/1936/shot0151.jpg)

http://img192.imageshack.us/img192/655/shot0150.jpg (http://img192.imageshack.us/img192/655/shot0150.jpg)

http://img130.imageshack.us/img130/5082/shot0149.jpg (http://img130.imageshack.us/img130/5082/shot0149.jpg)

The map is basically one fair sized hill with a small base on top and barbwire to slow down the approach. The layout is based on the original Radio Relay from Vietcong...

JeWBaG
November 29th, 2009, 22:32
awesome bro looking dead on so far.

CaptCom
November 29th, 2009, 23:02
Real nice as always http://www.codutility.com/images/icones/wink.gif http://www.codutility.com/images/icones/champion-1er.gif

mrsly
November 30th, 2009, 04:01
Mr Sly Likes This.

MelVin
November 30th, 2009, 08:22
Glad to hear it's just needs a little more something and scripts to be added. will be finished today... just in time for the new update 2.0http://www.codutility.com/images/icones/wink.gif

AngryGod
November 30th, 2009, 17:15
the orage blend really made the ground pop, nice work.

Bloodric
December 1st, 2009, 10:17
think about finding a good place for S&D. That defense is the time to develop ! that the attack may proceed gradually and not be exposed (spawn kill etc ...)

http://www.codutility.com/images/icones/biggrin.gif

Laze
December 1st, 2009, 11:22
Awesome!! Love the terrain work..I Gotta do some more mapping in cod5 soon.. Love the colours and graphic look!http://www.codutility.com/images/icones/bravo.gif

4t4chris
December 1st, 2009, 12:33
awesome !!

Very nice !! http://www.codutility.com/images/icones/bravo.gifhttp://www.codutility.com/images/icones/bravo.gif

(j'aimerais vraiment savoir faire cela...
je me suis mis un peu dans le modtools,
mais au d?part c'est vraiment compliqu? !!!)

MelVin
December 1st, 2009, 20:25
Both teams spawn at the bottom of the hill, opposite sides. The map is very close to the original, angles of hills the layout of the top of the hill etc.

We'll be careful were we put thing ric no worrieshttp://www.codutility.com/images/icones/wink.gif

Thanks everyone, if you have any suggestions please post.

MelVin
December 2nd, 2009, 09:31
Here are a few more screens of radio relay, just needs fx and sound and it should be a wrap...

http://img682.imageshack.us/img682/4404/shot0213.jpg (http://img682.imageshack.us/img682/4404/shot0213.jpg)

http://img339.imageshack.us/img339/4067/shot0212.jpg (http://img339.imageshack.us/img339/4067/shot0212.jpg)

http://img213.imageshack.us/img213/7726/shot0211.jpg (http://img213.imageshack.us/img213/7726/shot0211.jpg)

Bloodric
December 2nd, 2009, 09:36
I trust you. It's just because many beautiful map is not playable in S & D due to lack of coverage, which is unfortunate.

Vietnam is really the most beautiful mod to play S&D with the vegetation

MelVin
December 2nd, 2009, 21:27
If you put both bombs at the top of the hill it might work, what do you think?

Bloodric
December 3rd, 2009, 06:43
The recipe is simple. It must be attacked by several transition (to avoid the facility for defense), to place themselves in defense before the arrival of strikers and most important is not to be able to spawn kill

http://www.codutility.com/images/icones/wink.gif

MelVin
December 3rd, 2009, 21:43
think i got it covered and the mod will allow you to move them if I make a bonehead decision lol,

Here are a few more pics with some of the FX added...

http://img5.imageshack.us/img5/7523/shot0216.jpg (http://img5.imageshack.us/img5/7523/shot0216.jpg)

http://img21.imageshack.us/img21/4870/shot0215.jpg (http://img21.imageshack.us/img21/4870/shot0215.jpg)

http://img690.imageshack.us/img690/7862/shot0214.jpg (http://img690.imageshack.us/img690/7862/shot0214.jpg)

Fred PerrySWE
December 4th, 2009, 14:42
http://www.codutility.com/images/icones/bravo.gifLooks awesomehttp://www.codutility.com/images/icones/bravo.gif
Reminds me on a good old movie "Hamburger hill"

JeWBaG
December 4th, 2009, 15:21
your a god damn genius gump, don't forget to send me mini's when there ready and ill get them done asap.

MelVin
December 4th, 2009, 20:20
will have minimap images ready today

Bloodric
December 22nd, 2009, 06:45
If you make a new version.
Can you shift the second goal near the radio. Located in the middle, it is overdrawn and too hard to take.

http://www.codutility.com/images/icones/smile.gif

MelVin
December 22nd, 2009, 07:24
Will see what I can do for you Bloodric http://www.codutility.com/images/icones/wink.gif thanks m8

Bloodric
December 22nd, 2009, 09:06
In all cases the map is very beautiful. I love the music on the radio http://www.codutility.com/images/icones/cool.gif

MelVin
March 3rd, 2010, 04:57
Bloodric has wrote :
If you make a new version.
Can you shift the second goal near the radio. Located in the middle, it is overdrawn and too hard to take.

http://www.codutility.com/images/icones/smile.gif







this has been done for the new version, will be released with the next versionhttp://www.codutility.com/images/icones/wink.gif

MelVin
March 28th, 2010, 05:26
I've moved the bomb site to the other bunker and placed a cobra chopper on the Helipad to break up the viewhttp://www.codutility.com/images/icones/smile.gifHere're some screens...
http://img42.imageshack.us/img42/4163/shot0305.jpg (http://img42.imageshack.us/img42/4163/shot0305.jpg)

http://img718.imageshack.us/img718/3103/shot0313.jpg (http://img718.imageshack.us/img718/3103/shot0313.jpg)

Map will be released with the NAMWAW 2.5 update, just finale light compile left.